Something posted purely for fun... all files kept on Google Docs.
Major Support Characters:
- (...maybe more later.)
Daybreak's character statistics are something I compile for tracking character capabilities, identifying skill growth, keeping power scaling under control, catalog equipment functions & descriptions, etc... and to simply have fun as an analytical gamer.
The system itself is a custom designed one based primarily on the D20/D&D tabletop gaming system and heavily influenced by GURPS and Shadowrun. It is a classless, skill-focused system with modifier-based checks. This means all actions are carried out using skill checks, which are made by adding a modifier (representing character's competency) to a limited dice check. Statistically this offers lower variance and less outliers than a dice-based checks (rolling number of dice based on character competency, i.e. Shadowrun), but at the cost of greater standard deviation. To aim for a more 'normal'/bell curve distribution of results, the famous 1d20 check dice was replaced by 3d6 GURPS roll. In addition, to model individuals in varying stages of development, I use 4th level as the baseline for an adult trained/experienced to semi-professional standards.
Short version: it's a "3d6 Base-4 System".
On page 2 are some very basic information regarding the system. Since I use it for 'cataloging' and not actual gaming, there's a limit to how much time I want to spend on the details.